Elder Scrolls Online: Pax Prime News Roundup

PAX Prime has come and gone with not much new information, but we found some news and we’re bringing it to you guys. Stay tuned for the Community Segment for a very special guest! And hope you’ll enjoy the new format!


  1. Mark Dixon September 6, 2013 2:54 pm 

    I love your work guys. I listen when i play skyrim and i actualluy drink mead happyface!

  2. JuMPMan347 September 6, 2013 2:57 pm 

    An idea I had for an emote is “Thuum.” I know they already have /shout, but /thuum would be actually a dragonshout emote. “FUS RO DAH!”

  3. itslikehappilyeverafter September 6, 2013 6:15 pm 

    I´d just like to leave a comment regarding trading/auctions houses. You guys mention the fact that some people like to work the market and how having no auction houses would work against that, but why do you assume that an auction house would be a necessity? If I remember correctly, at least one of you used to play Runescape, identifying yourself as a merchant in Runescape was perfectly viable, and then you´d actually have to understand the market and bargaining in general, and to stay up to date when it came to the prices. Which sounds so much better to me instead of just browsing through an auction house time after time.

    And the maximum of 1500 people to trade with? Maybe through the guild store but you´re of course able to open a simple trade window with more or less anyone(Perhaps faction restrictions). Lineage 2 has the same system, no silly auction houses, they´re really not needed.
    Best regards,

  4. Mindloche September 6, 2013 7:33 pm 

    Maybe the reason Zenimax is not including an Auction House, is because they want people to focus on the content of the game? Sometimes, Auctions Houses are just another way to “buy yourself to the top.” Meaning, pay money for better gear out there, and you’ll progress faster. Kinda takes away from the immersion, IMO.

    More pressing to me is this. Will previous zones be viable for a visit mid to later in the game? A problem WoW had for the longest time, and I see this with virtually everything that’s come out since, is that you play out of the beginning areas and there’s NO reason to go back.

    I’ve always pictured the Elder Scrolls games, and hope TESO follows suit, to be more “open world” in that you can go back to areas visited before, and still have things to do. Like literally 100’s of quest lines that keeps the adventure going. Even in places you’ve been before.

    Do you think they’ll implement something like this? That’s one thing that would keep me coming back, for sure.

  5. Ælfan September 7, 2013 3:42 am 

    This is a great idea for two regions:
    • probably better for tech-difficulties (speculation; IDK)
    • regional economies are more lore friendly than a world economy, especially during war, and even more especially during this war based on its causes.

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