“hey shoddy cast, do you think it would be a good idea to add a hunger bar to elderscrolls online? it would add an entirely new layer of strategy in cyrodiil as there would be a good reason to starve out keeps from resources and farms. also it would bring a new system in which there would be more of a reason to eat food that you always find in random sacks and chests in tamriel.” – Jeffery
In the Elder Scrolls Online we know that instead of knocking down walls to a fort, we can claim the farms and villages around it and starve out the enemies inside. What you’re suggesting, Jeffery, is that we take that even further, and require that all players eat food consistently in order to survive in Tamriel.
Jeffrey I’m going to take a guess that you might be one of those more hardcore Role-players, like myself. One of the mods I currently have installed for Skyrim is a “survival” mod that makes the game more realistic by requiring that I eat every now and then, and seek out shelter, otherwise my stats begin to suffer. This is great for adding an extra layer of realism, and I’m sure many RPers out there would like to see a system, like the one you describe, implemented in an MMO, but I could never see Zenimax implementing something like this. Why? Because like any MMO, they are looking to appeal to a large audience. Hardcore RP is a great way to immerse yourself into a game, but sadly not everyone shares this sentiment. It’s also the reason why Oblivion and Skyrim didn’t include a survival system.
Lucky for PC users, we have modders hard at work to bring more RP to our role-playing games. This is one of the reasons you’ll find more role-players on the PC platform. Jeffery, if Azura wills it, maybe one day we will in fact see an MMO that truly deserves the title of MMORPG.